Real-time Multiplayer Tic-Tac-Toe with ActionCable
Build a Rails app where two players can play tic-tac-toe in real time in the browser using ActionCable WebSocket channels, with game state synced instantly between clients. Learners practice ActionCable channels, broadcasting game state, and managing multiplayer session logic server-side.
- Estimate
- ~9.5h
- Steps
- 5
- Completed by
- 0
- Proposed by
- codeseed.app
Rails · ActionCable
Project roadmap
- 01
Model the game state
~1.5hCreate a Game model storing the board state, current turn, and player assignments.
- 02
Set up an ActionCable game channel
~2hCreate a GameChannel that clients subscribe to using a game ID, broadcasting state changes.
- 03
Implement move validation and broadcasting
~2.5hValidate incoming moves server-side, update game state, and broadcast the new board to both players.
- 04
Handle win/draw detection
~1.5hAdd logic to detect a win or draw after each move and broadcast the game result.
- 05
Build the front-end board UI
~2hCreate a simple JS/HTML board that sends moves over the channel and re-renders on incoming broadcasts.
Resources
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Tech stack