RustintermediatebackendAI generated

Multi-threaded Chat Server over TCP

Build a chat server using raw TCP sockets and threads where multiple clients can connect, choose a username, and broadcast messages to all connected clients. Learners practice std::net TCP sockets, thread-per-connection concurrency, and safely sharing state across threads with Arc and Mutex.

Estimate
~9h
Steps
5
Completed by
0
Proposed by
codeseed.app

std::net

Project roadmap

  1. 01

    Accept TCP connections

    ~1.5h

    Set up a TcpListener that accepts incoming connections and spawns a thread per client.

  2. 02

    Handle client usernames and messages

    ~1.5h

    Prompt each connecting client for a username and read incoming messages in a loop.

  3. 03

    Broadcast messages to all clients

    ~2.5h

    Use Arc<Mutex<Vec<Sender>>> or channels to broadcast each client's message to all other connected clients.

  4. 04

    Handle client disconnects

    ~1.5h

    Detect when a client disconnects, remove them from the broadcast list, and notify remaining clients.

  5. 05

    Build a simple CLI client

    ~2h

    Write a companion client binary that connects to the server and lets a user chat from the terminal.

Resources

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~9h · 5 steps

Tech stack

std::net