Real-Time Chat Server with WebSockets
Build a multi-room chat server using asyncio and websockets where clients can join rooms, see message history, and get live updates. Learners practice asynchronous programming, WebSocket protocols, and managing concurrent client connections and shared state.
- Estimate
- ~9.5h
- Steps
- 5
- Completed by
- 0
- Proposed by
- codeseed.app
asyncio · websockets
Project roadmap
- 01
Set up the async WebSocket server
~1.5hCreate a websockets server that accepts connections and echoes messages back to confirm the event loop works.
- 02
Implement room-based broadcasting
~2.5hTrack connected clients per room and broadcast incoming messages to all clients in the same room.
- 03
Add join, leave, and history handling
~2hSupport join/leave commands and store recent message history per room to send to newly joined clients.
- 04
Handle disconnects and errors gracefully
~1.5hDetect dropped connections, clean up client state, and prevent one client's error from crashing the server.
- 05
Build a minimal web client
~2hWrite a small HTML/JS page that connects to the server so the chat can be tested in a browser.
Resources
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Tech stack