JavabeginnercliAI generated

Text Adventure Game Engine

A console-based Java text adventure engine that loads room and item data from files and lets the player navigate, collect items, and solve simple puzzles. Learners practice file parsing, object-oriented game state modeling, and command parsing.

Estimate
~8h
Steps
5
Completed by
0
Proposed by
codeseed.app

Java I/O · Collections

Project roadmap

  1. 01

    Design game state classes

    ~1.5h

    Create Room, Item, and Player classes representing the game's state.

  2. 02

    Load game data from files

    ~2h

    Load room descriptions, items, and connections from a text or JSON data file.

  3. 03

    Build the command parser

    ~2h

    Implement a parser handling move, take, inventory, and look commands.

  4. 04

    Add puzzles

    ~1.5h

    Add simple puzzles that require specific items to progress to the next room.

  5. 05

    Add a win condition

    ~1h

    Define a win condition and print a game-over message when it's reached.

Resources

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~8h · 5 steps

Tech stack

Java I/OCollections