JavabeginnercliAI generated
Text Adventure Game Engine
A console-based Java text adventure engine that loads room and item data from files and lets the player navigate, collect items, and solve simple puzzles. Learners practice file parsing, object-oriented game state modeling, and command parsing.
- Estimate
- ~8h
- Steps
- 5
- Completed by
- 0
- Proposed by
- codeseed.app
Java I/O · Collections
Project roadmap
- 01
Design game state classes
~1.5hCreate Room, Item, and Player classes representing the game's state.
- 02
Load game data from files
~2hLoad room descriptions, items, and connections from a text or JSON data file.
- 03
Build the command parser
~2hImplement a parser handling move, take, inventory, and look commands.
- 04
Add puzzles
~1.5hAdd simple puzzles that require specific items to progress to the next room.
- 05
Add a win condition
~1hDefine a win condition and print a game-over message when it's reached.
Resources
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~8h · 5 steps
Tech stack
Java I/OCollections