LuaintermediatemobileAI generated

Cross-Platform Mobile Game with Solar2D

Build a simple 2D mobile game (e.g. an endless runner) using the Solar2D (Corona) framework, with touch controls, physics-based obstacles, and a score system that exports to Android and iOS. Learners practice Lua-driven scene management, the Solar2D physics engine, and touch event handling.

Estimate
~9h
Steps
5
Completed by
0
Proposed by
codeseed.app

Solar2D · Box2D physics

Project roadmap

  1. 01

    Set up Solar2D project

    ~1.5h

    Install Solar2D and scaffold a project with scene management via composer.

  2. 02

    Build the player and controls

    ~2h

    Create a player sprite that responds to touch/tap input to jump or move.

  3. 03

    Add physics-based obstacles

    ~2.5h

    Use the physics engine to spawn moving obstacles the player must avoid.

  4. 04

    Implement scoring and game over

    ~1.5h

    Track score over time and show a game-over scene with restart option.

  5. 05

    Build for Android and test

    ~1.5h

    Configure build settings and export an Android APK, testing on a device or emulator.

Ready to build this?

Get a GitHub repo and start building. Your AI reviewer checks each step as you go.

~9h · 5 steps

Tech stack

Solar2DBox2D physics