CintermediatecliAI generated

Recursive Backtracking Maze Generator & Solver

A program that generates random mazes using recursive backtracking, renders them as ASCII art, and solves them with a breadth-first search, showing the solution path. Learners practice recursion, 2D grid algorithms, and queue/stack-based graph traversal in C.

Estimate
~8.5h
Steps
5
Completed by
0
Proposed by
codeseed.app

stdio.h · stdlib.h

Project roadmap

  1. 01

    Represent the maze grid

    ~1h

    Design a 2D grid data structure tracking walls between cells, initialized as fully walled.

  2. 02

    Implement recursive backtracking generation

    ~2.5h

    Carve passages using randomized DFS, removing walls between visited and unvisited neighbor cells.

  3. 03

    Render the maze as ASCII art

    ~1.5h

    Write a function that draws the grid and walls using text characters to the terminal.

  4. 04

    Implement BFS pathfinding

    ~2h

    Use a queue-based BFS from entrance to exit to find the shortest path through the maze.

  5. 05

    Overlay and animate the solution path

    ~1.5h

    Mark the solution path on the rendered maze, optionally animating the search step by step.

Ready to build this?

Get a GitHub repo and start building. Your AI reviewer checks each step as you go.

~8.5h · 5 steps

Tech stack

stdio.hstdlib.h