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Distributed Chat Server with Java NIO

A multi-client chat server built with Java NIO's non-blocking selectors, supporting multiple chat rooms without spawning a thread per connection. Learners practice non-blocking I/O, selector-based event loops, and low-level socket programming.

Estimate
~12h
Steps
6
Completed by
0
Proposed by
codeseed.app

Java NIO · Selectors · Sockets

Project roadmap

  1. 01

    Set up the selector loop

    ~2h

    Create a non-blocking ServerSocketChannel and a Selector-based event loop.

  2. 02

    Handle connection events

    ~2.5h

    Handle accept, read, and write events with per-client buffer management.

  3. 03

    Implement the chat protocol

    ~2h

    Define a simple text protocol for join, leave, and message commands.

  4. 04

    Add multi-room routing

    ~2h

    Route messages so they only broadcast to clients within the same room.

  5. 05

    Handle edge cases

    ~2h

    Handle client disconnects and partial read/write buffer scenarios robustly.

  6. 06

    Load test the server

    ~1.5h

    Simulate many concurrent client connections to verify stability under load.

Resources

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~12h · 6 steps

Tech stack

Java NIOSelectorsSockets