Distributed Chat Server with Java NIO
A multi-client chat server built with Java NIO's non-blocking selectors, supporting multiple chat rooms without spawning a thread per connection. Learners practice non-blocking I/O, selector-based event loops, and low-level socket programming.
- Estimate
- ~12h
- Steps
- 6
- Completed by
- 0
- Proposed by
- codeseed.app
Java NIO · Selectors · Sockets
Project roadmap
- 01
Set up the selector loop
~2hCreate a non-blocking ServerSocketChannel and a Selector-based event loop.
- 02
Handle connection events
~2.5hHandle accept, read, and write events with per-client buffer management.
- 03
Implement the chat protocol
~2hDefine a simple text protocol for join, leave, and message commands.
- 04
Add multi-room routing
~2hRoute messages so they only broadcast to clients within the same room.
- 05
Handle edge cases
~2hHandle client disconnects and partial read/write buffer scenarios robustly.
- 06
Load test the server
~1.5hSimulate many concurrent client connections to verify stability under load.
Resources
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Tech stack